Tinder was introduced on a college campus in 2012 and is the world’s most popular app for meeting new people. Available in 190 countries and 40+ languages, Tinder is the highest grossing non-gaming app globally. It’s been downloaded more than 430 million times and led to more than 60 billion matches.
Tinder is always evolving with the next generation, so our Engineers are at the very core of our business. Some are crafting the face of Tinder and others are the brains behind new feature launches and scaling the platform for our millions of members. We are a diverse team with wide-ranging expertise, but we all have one thing in common: we’re committed to helping people spark new connections all over the world.
At Tinder, there are currently ~45 Android engineers who collaborate across multi-functional teams that are all given the opportunity to be feature-facing, as well as directly impact our large-scale architecture. Being a global app, Android and iOS initiatives are prioritized equally and our Android engineers partner closely with fellow engineers as well as Product to play a key part at every stage of development; from ideation to A/B testing to implementation etc. Our Android codebase has been ~95% migrated over from Kotlin to Java and everything new has been written in Kotlin for a few years now. Our team works with Dagger, Retrofit, RxJava, CoRoutines and MVVM. Our release cycle is bi-weekly and most of our teams use kanban or sprints.
Find out what it’s really like to work at Tinder from the Tinder Team themselves.